Changelog

All updates, new features, and bug fixes – what's changed in FrameTrain.

New Feature
Improvement
Bugfix
Security
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v0.9.2Early Access
January 15, 2025
New

QLoRA (Quantized LoRA) – training now also on GPUs with 6 GB VRAM

New

Apple M4 chip: improved MPS performance through optimized Metal shaders

Improved

Training dashboard: new loss curve with smoothing filter (EMA)

Fixed

Fixed: gradient checkpointing caused a memory leak on Windows

Fixed

Fixed: GGUF export for models above 7B parameters

v0.9.1Early Access
December 10, 2024
New

BF16 mixed precision training for NVIDIA Ampere+ GPUs

New

Dataset validation: automatic detection of malformed JSON/JSONL lines

Improved

Startup time reduced by ~40% through lazy loading of ML libraries

Security

Dependency updates: PyTorch 2.2.1, Transformers 4.38.x, Safetensors 0.4.x

v0.9.0Early Access Launch
November 1, 2024
New

🚀 First public Early Access launch of FrameTrain

New

LoRA fine-tuning: configurable rank, alpha, dropout, and target modules

New

HuggingFace Hub integration: direct model import via search

New

Live training monitor: real-time charts for loss, accuracy, and learning rate

New

GPU support: NVIDIA CUDA from GTX 1060, Apple Silicon M1/M2/M3

Always up to date

FrameTrain automatically receives updates with every version via the built-in auto-updater. No manual downloads needed.